![]() ![]() Users would then copy that code that they receive in the submission post of their level, and then other users copy-paste that code from the site to their SMF2 game in order to load that other user's level. Then they had to get a code for the level which was done directly from within the game. The game originally had a level editor similar to Lunar Magic where users can create levels. Now here's a fun fact: I've never actually beaten the main game of Flash 2 back then I just mainly focused on the Level Portal option the game had where you can play custom-made levels from users on Pouetpu. ![]() ![]() I remember playing this game on Pouetpu-Games when I was much, much younger along with Flash 1. ![]()
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